Catalinbread CSIDMAN Stutter Pedal

£209.00
3 In Stock

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stock availability
0 at our Guildford Store
3 at our off-site Warehouse
Want to Click and Collect or try items at our Guildford Store?

The store is open 10am - 6pm Monday to Saturday and 11am - 5pm Sunday and bank holidays.

The stock information shows the quantity of units that are available to purchase at the Guildford store and the quantity of units that are available at our off-site Guildford warehouse. These stock levels are updated in real time.

Our Click and Collect service is available at our Guildford store from 10am - 6pm Monday to Saturday, and 11am - 5pm on Sunday. You can either choose click and collect as your delivery option online or, during store opening hours, call our sales team at 01483 456777 to place a 10% deposit.

If you have placed your order online, you will receive a confirmation email of your order and a separate follow-up text or email to confirm when your item is ready for collection.

Please do not come to the store before you have received the follow-up message, as your order may not yet be ready at the store.

If the only available stock is in our off-site warehouse it can be brought to the store location for you to try - you just need to contact the store within opening hours. Please note any requests received after 3.30pm will not arrive at the store until the following morning.

Please be aware that, unless you have paid a deposit to reserve the item, it will continue to be free, both online and in-store, for another customer to buy. Therefore we would advise you to place a 10% deposit by either using the on-line click and collect service or calling us 01483 456777.

SKU: CSIDMAN

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Product Description

I see technology as the optimistic push through the limitations of existing paradigms: limitations in materials, processes, functionality, cost, and foresight. With each spearhead of technology, the limitations of incumbents are resolved. All too often, a slew of new issues are introduced that the marketplace is willing to overlook, at least for a short period of time. It isn’t too long before the marketplace demands better, and is willing to abandon the past and pay for the next-generation solution. Within a period of 125 years we’ve seen the evolution of recorded media go from wax cylinder phonograph, to tape, to digital.
 
Somewhere along the way, creatives exploit and embrace the way that limitations of technologies impose themselves. Imposing their ways much like a collaborator would, a creative will often find themselves in a love/hate relationship that they can’t imagine living without. What is the reason that musicians still use tape-based echo devices in an age where digital is nearly technically “perfect”? Wow and flutter, limited fidelity, and distortion are the hallmarks of tape technology that were engineered out over time, but musicians still often prefer tape because it adds “character” to their sound. So I got to thinking, “What are the artifacts of other antiquated technologies that have merit in a musical context? If David Byrne can find a way to use Powerpoint in an artistic way, why can’t we create a pedal that intentionally embraces technological limitations that musicians haven’t widely utilized?”
 
I was first introduced to glitch/stutter effects through that ridiculous Jonny Greenwood video a number of years ago. For years in the back of my head I puzzled over an application for such musical cacophony. I mean it is an over the top freakout for peak climactic moments in a performance where the music seems that it cannot rave-up any further.
 
Cool, that’s a one trick pony, right? Well, not at all. It came together when I realized the potential for this sort of effect to dice up familiar gentle sounds, in an uncomfortable yet beautiful way. I was reminded of an effect my friend and guitarist Paul Rigby (Neko Case, Garth Hudson) asked me for, something that sounded and intermittent like broken cable. Having spent time listening to Paul play. The economy, restraint and subtlety that he plays with fits almost within the subconscious of music in such a way that when he’s not playing everything sounds naked and vacant. There’s  also something here for these applications…
 
OK, glitch. I wondered if there was a cultural context for this sort of effect, something in history that would do this unintentionally… Something from the human experience, like the echo effect humans have experienced for eons when shouting in a canyon… Yup! One of the most frustrating experiences you may remember if you are old enough to have had one of those portable CD players that do not have pre-read buffers!!
 
The Portable CD player! There was a magical period of my youth where I could take select parts of my CD collection with me while I drove for hours around Japan. It was particularly profound because my soundtracks were carefully curated selections. All it required: a portable CD player, a stockpile of AA batteries, and a ” to cassette rig. The problem was that my portable CD player didn’t have read-forward buffering; if I hit a bump, so did the seamless experience of my soundtrack. At the time, it was very frustrating to be interrupted right when the music was about to rock, but in hindsight, that frustration was of the sort that I would never experience again. I began to explore the possibilities of putting this frustration in a pedal. I put some Alva Noto & Ryuichi Sakamoto on and wrote the software for what would become the CSIDMAN.

The first thing to keep in mind about the CSIDMAN is that it completely embraces and makes no apologies for the fact that it is digital (though it does have a 100% analog dry path). Digital is the CSIDMAN’s aesthetic: as a delay pedal, it strives to reproduce echoes as true to the input as possible without filtering. When you utilize its scratched disc, stuttery, and glitchy behaviors, it is pseudo-random, yet gives you a certain amount of “control” over the randomness.
 
Controls:

  • TIME Controls the echo delay line’s delay time up to 725mS, as well as the rate of the glitch.
  • MIX Gives you control over the wet/dry balance from 100% wet to 100% dry.
  • FEED Controls the amount of feedback going back into the unit.
  • CUTS (used in conjunction with the LATCH knob) controls the buffer memory length.
  • LATCH controls the relative time in a cycle that the CSIDMAN is in a latching skipping state. When full counterclockwise, it doesn’t skip, allowing you to use the pedal as a traditional digital delay. When full clockwise, the unit is stuck repeating whatever is in the buffer memory. At noon, this knob is a 50/50 balance (though random) between a skip-playback state and non-skip sample state.